

My recommendation would really be to leave scaling on and just adjust AI sizing from there, but the option has been provided as is if you want to use it. This is intended to be used in combination with AISizeMultiplier to adjust difficulty as desired. No scaling mode is not balanced by default, some battles may be far too easy or far too difficult. Major changes include making the two starting battles easier, replacing the +ammo perk bonuses that don't work, and adding the ability to turn off or adjust scaling. Thanks to Jonny for saving me from hex editing.įixed a bug that was causing rewards to be given multiple times after CSA Shiloh and Union Antietam.įixed a bug that was causing the AI units to be larger in the starting battles. Permission was granted by the developer to modify game files. This mod is not compatible with any other mod that changes the Assembly-CSharp.dll.
